![]() ![]() > game Sauerbraten, but the Framework Kivy. > Hi, i got one user that have exactly the same backtrace. ![]() ![]() What information is needed to be able to look closer at the bug ? Got another user that have the same backtrace too. _pyx_v_source=0x83af65c "#ifdef GL_ES\n precision highp float \n#endif\n\n/* Outputs from the vertex shader */\nvarying vec4 frag_color \nvarying vec2 tex_coord0 \n\n/* uniform texture samplers */\nuniform sampler2D texture0 \n\nvoid"., _pyx_v_shadertype=0x853966c)Īt /tmp/easy_install-mAI7rI/Kivy-1.0.6/kivy/graphics/shader.c:2655 #10 0xb758e03c in _pyx_f_4kivy_8graphics_6shader_6Shader_compile_shader ( #9 0xb5ec96bd in ? () from /usr/lib/dri/libdricore.so #8 0xb5fbfcb2 in _mesa_glsl_compile_shader () from /usr/lib/dri/libdricore.so #6 0xb5d67adf in _mesa_glsl_initialize_functions(exec_list*, _mesa_glsl_parse_state*) () from /usr/lib/dri/libglsl.so #4 0xb5d67533 in read_builtins(unsigned int, char const*, char const**, unsigned int) () from /usr/lib/dri/libglsl.so #3 0xb5d77cd2 in _mesa_glsl_parse_state::_mesa_glsl_parse_state(gl_context*, unsigned int, void*) () from /usr/lib/dri/libglsl.so #2 0xb5d56a4b in ralloc_asprintf_append () from /usr/lib/dri/libglsl.so #1 0xb5d56957 in ralloc_vasprintf_append () from /usr/lib/dri/libglsl.so * OpenGL renderer Mesa DRI Intel(R) 965GM GEM 20100330 DEVELOPMENT x86/MMX/SSE2 It's not about the game Sauerbraten, but the Framework Kivy. Hi, i got one user that have exactly the same backtrace. (The freeze happens on the very first shader, "default", which is not complicated at all.) #5 0x00007fffef609da0 in _mesa_read_profile (state=0x1147170, profile_index=3, prototypes=, functions=, count=, instructions=) at builtin_function.cpp:13535 #4 0x00007fffef609bf7 in read_builtins (target=35633, protos=0x7fffef762820 "(\n(function radians\n (signature float\n (parameters\n (declare (in) float degrees))\n ())\n (signature vec2\n (parameters\n (declare (in) vec2 degrees))\n ())\n (signature vec3\n (p"., functions=0x7fffefa43ba0, count=72) at builtin_function.cpp:42 (I'm using Cube 2 SVN, but it shouldn't matter.) Start Cube 2: Sauerbraten in anything other than fixed-function mode always freeze. ![]()
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